![]() The xp for both Core and SeedsPlease logic is missing for plant cutting, so something in the mod is disrupting/preventing the Core seed xp logic too (on my system). Hence, You should choose this seed if you are a rookie and not familiar with the combat aspect of the. By what you are saying, even if that was getting triggered inappropriately the core logic xp should still be happening. Not every update has changed the seeds but this is at least the third time now. So, this seed will give you a huge advantage in combat. I will repeat with an otherwise empty Mods folder, Hugslib and quickstart when I have a like that isn't the problem. ![]() No other mod is at fault unless just being in the folder and not loaded by the modlist can affect the jobdrivers. ![]() As far as I can tell no harvesting/cutting gives xp for me with the mod enabled, period. As stated, when harvesting corn I got 0 xp. I grew up the plants instantly using debug actions (which is a little graphically weird). I created a new colony with this modlist through the normal means, not quickstart. With SeedsPlease I only get xp from stated, it was the only mod, Core+SeedsPlease, in that order. With only core it does while cutting trees or harvesting. I've been determining xp gain by hovering over the plants skill while they are working and watching to see if the number changes. I poked around with a hex editor but it looks like I need to get set up with something that can decompile the dlls to get any further with local testing. Knowing nothing else about what your code is plugging into, L14 of JobDriver_PlantCutWithSeeds.cs looks suspicious. Every Saiyan has a Ki skill tree that can be leveled with several skills. 3 different classes of Saiyans Low class, Saiyan, and Elite class. Saiyans do alot of unarmed damage and can increase this with Ki skill tree and transforming. I've looked at your code sample and the pawn definition in a save file, but I'm just getting started with Rimworld code. Saiyans have 2x the durability of a human pawn. Interestingly, I found that planting corn and poplar seeds provided xp, but harvesting corn, trees and berry bushes did not. Nothing else in the (verbose) log mentions seeds please except load times and image cleaning. Malformed (correct format is Major.Minor) version string on mod SeedsPlease from notfood "1.0.0" - parsed as "1.0" To make sure I updated SeedsPlease 1.0.1.2 from 1.0.1.0. I am running Rimworld on macOS Mojave (10.14.4)
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